The Retaking of the Isle of Ash

The second Dungeons and Dragons campaign that took place in the Exoren setting

The Fall
For years, the Isle of Ash stood as a display of the Empire's strength and nobility. The town of The leading producer of Mithril in the Kingdom, the Isand was the one of the more economically significant islands of the coast of ___________. Additionally, the town of ___________ held the training facilities and barracks for paladins in the order of Balthazar.

40 years before the Battle of Bahamut's Peak, an infernal presence broke into the material realm. A great portal opened within the Prince's forge, a great volcano in the center of the island, and denizens of the Abyss spilled out. After weeks of fighting with the Imperial Regiment, the local paladins, and the other residents of the Isle of Ash, Graz'zt himself took the field. He carved a great throne of obsidian within the Prince's Forge and made the volcano his keep. Graz'zt knew that if he continued to pester the mortal forces, eventually the Empire would overextend itself.

Graz'zt guessed right. The Empire marshalled a great host of local and distant regiments, allies dependent on the production of the island, and a team of the most storied adventurers of the day (Anni Opalslate, Bjorn Gembeard, Kortagoth, Thorgon, and Falodar). In brutal sweep, Graz'zt's forces decimated the majority of the Imperial host while on its way to the Prince's Forge. In his throne room in the bowels of the volcano, his demonic officers slaughtered the adventurers.

No message was heard from the wider island for years.

The Present
I'll write this out better when I find my campaign notes